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Premise 

Rabbitville is an investigative narrative game.

Tasked with finding an invisible weapon, your only options are to wander a cursed forest and speak with the rabbits who live there.

Estimated time to complete: 10-20 minutes.

Background

Rabbitville, which was originally made for Ludum Dare 32, was the first game I ever made. 
This is the post-compo version.

On Failure

I think Rabbitville is an interesting game. 
I also think Rabbitville is fundamentally flawed, and an idea that I held on to for far too long.

I wrote some words about this on my devlog.