A thing made for Games Made Quick and a way to start learning Unity.


  • mouse to pivot
  • left/right (or A/D) to rotate (I recommend constantly rotating, it's more fun that way)


  • Avoid the crows. 
  • If a crow does hit you, your expression changes to dazed temporarily.
  • For now, the game goes on forever without changing.

Art/Music/Code by me.
Crow sounds from freesound.

Made withUnity


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This is actually really fun. Nice music.

Great concept! Reminds me of bullet time action sequences, but I love the very different theme you went with. Nice music and sound effects too, and the scarecrow model is cute.

It's kinda tough but definitely playable, and I managed a good stretch of sustained dodging at one point. This might work even better as a VR game? I've never actually used VR, but I imagine it'd be easier to judge the crows' trajectories with depth perception.

Nice work! God, I love that music.